Sitemap
A list of all the posts and pages found on the site. For you robots out there, there is an XML version available for digesting as well.
Pages
Posts
Future Blog Post
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Blog Post number 4
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This is a sample blog post. Lorem ipsum I can’t remember the rest of lorem ipsum and don’t have an internet connection right now. Testing testing testing this blog post. Blog posts are cool.
Blog Post number 3
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Blog Post number 2
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Blog Post number 1
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portfolio
Portfolio item number 1
Short description of portfolio item number 1
Portfolio item number 2
Short description of portfolio item number 2
publications
Embodied AI-Guided Interactive Digital Teachers for Education
Published in SIGGRAPH Asia 2024, Tokyo, Japan, 2024
Interactive digital teachers powered by embodied AI for educational applications.
Recommended citation: Zhuoran Zhao, Zhizhuo Yin, Jia Sun, and Pan Hui*. 2024. Embodied AI-Guided Interactive Digital Teachers for Education. In: Proceedings of the 17th ACM Special Interest Group on Computer Graphics Asia, Education Papers. SIGGRAPH Asia 2024, December 3-6, 2024. Tokyo, Japan. DOI: 10.1145/3680533.3697070
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MetaClassroom: An Immersive Environment for Teaching and Learning in Metaverse
Published in VINCI 2024, Hsinchu, Taiwan, China, 2024
An immersive environment for education in the Metaverse.
Recommended citation: Jia Sun, Zihao Fu, Kairong Fang, Yuyang Wang, and Pan Hui*. 2024. MetaClassroom: An Immersive Environment for Teaching and Learning in Metaverse. VINCI 2024, December 11-13, 2024. Hsinchu, Taiwan, China. DOI: 10.1145/3678698.3687190.
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Illuminating the Scene: How Virtual Environments and Learning Modes Shape Film Lighting Mastery in Virtual Reality
Published in IEEE VR 2025 / IEEE Transactions on Visualization and Computer Graphics (TVCG), Los Angeles, USA, 2025
Explores how VR environments and learning modes influence film lighting skills, awarded Best Papers - Honorable Mentions.
Recommended citation: Zheng Wei, Jia Sun, Junxiang Liao, Lik-Hang Lee, Chan In Sio, Huamin Qu, Wai Tong, and Pan Hui*. 2025. Illuminating the Scene: How Virtual Environments and Learning Modes Shape Film Lighting Mastery in Virtual Reality. In: Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces (VR 2025), co-published in IEEE Transactions on Visualization and Computer Graphics (TVCG), March 23–28, 2025. Los Angeles, USA. Best Papers - Honorable Mentions. DOI: 10.1109/TVCG.2025.3549189
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Artificial Human Lecturers: Initial Findings from Asia’s First AI Lecturers in Class to Promote Innovation in Education
Published in HCII 2025, Copenhagen, Denmark; Lecture Notes in Computer Science, Springer, 2025
A pioneering study evaluating the introduction of AI-powered lecturers in Asian university classrooms to foster educational innovation.
Recommended citation: Ching Christie Pang, Yawei Zhao, Zhizhuo Yin, Jia Sun, Reza Hadi Mogavi, and Pan Hui. 2025. Artificial Human Lecturers: Initial Findings from Asia’s First AI Lecturers in Class to Promote Innovation in Education. In: Human-Computer Interaction – HCII 2025. Lecture Notes in Computer Science, vol 15807. Springer, Cham. pp. 105–124. First Online: May 25, 2025.
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Algorithmic Miner: Humanity in Service – An AI-Driven VR Journey into Machine Logic
Published in SIGGRAPH 2025, Vancouver, BC, Canada, 2025
A VR-based interactive art installation critically exploring data annotation labor in AI systems.
Recommended citation: Jia Sun, Zheng Wei, and Pan Hui*. 2025. Algorithmic Miner: Humanity in Service – An AI-Driven VR Journey into Machine Logic. In: Proceedings of the 52nd International Conference and Exhibition on Computer Graphics and Interactive Techniques. SIGGRAPH 2025, August 10–14, 2025, Vancouver, BC, Canada. (Accepted for publication and presentation.)
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RemVerse: Supporting Reminiscence Activities for Older Adults through AI-Assisted Virtual Reality
Published in Proc. ACM Interact. Mob. Wearable Ubiquitous Technol. (IMWUT), September 2025, Vol. 9, No. 3, Article 103., 2025
An AI-powered VR system designed to support reminiscence activities for older adults, fostering memory recall and emotional well-being.
Recommended citation: Ruohao Li, Jiawei Li*, Jia Sun*, Zhiqing Wu, Zisu Li, Ziyan Wang, Ge Lin, and Mingming Fan. 2025. RemVerse: Supporting Reminiscence Activities for Older Adults through AI-Assisted Virtual Reality. Proc. ACM Interact. Mob. Wearable Ubiquitous Technol. (IMWUT), September 2025, Vol. 9, No. 3, Article 103. (*Jiawei Li and Jia Sun contributed equally as co-second authors.) (Accepted for publication and oral.)
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Exploring Gaze Dynamics in VR Film Education: Gender, Avatar, and the Shift Between Male and Female Perspectives
Published in IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2025), October 8–12, 2025, Daejeon, South Korea., 2025
An empirical study examining how gender and avatar representation influence gaze behavior and perspective shifts in VR-based film education.
Recommended citation: Zheng Wei, Jia Sun, Junxiang Liao, Lik-Hang Lee, Pan Hui, Huamin Qu, Wai Tong*, and Xian Xu*. 2025. Exploring Gaze Dynamics in VR Film Education: Gender, Avatar, and the Shift Between Male and Female Perspectives. In: Proceedings of the IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2025), October 8–12, 2025, Daejeon, South Korea.
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talks
Talk 1 on Relevant Topic in Your Field
Published:
This is a description of your talk, which is a markdown file that can be all markdown-ified like any other post. Yay markdown!
Conference Proceeding talk 3 on Relevant Topic in Your Field
Published:
This is a description of your conference proceedings talk, note the different field in type. You can put anything in this field.
teaching
Teaching experience 1
Undergraduate course, University 1, Department, 2014
This is a description of a teaching experience. You can use markdown like any other post.
Teaching experience 2
Workshop, University 1, Department, 2015
This is a description of a teaching experience. You can use markdown like any other post.